There you have it: everything you need to know about the new Traveler skill tree - and its perks - in Horizon: Zero Dawn's first DLC, The Frozen Wilds.Save games from Horizon Zero Dawn are compatible with Horizon Zero Dawn: Complete Edition, but only if both games are from the same region. But the same caveats apply to Mounted Repair + as they do to Mounted Repair. It also lets you increase the overall health of any and all of your mounts. Using it will increase the speed at which Aloy is able to repair mounts. This perk is an upgraded version of the Mount Repair perk. This perk allows Aloy to jump off her mount to dole out damage in a medium strike. If you've ever wanted to launch from your mount to down a human adversary or a dismantle a small, infermal machine, then the Dismount Perk is something you're going to want to invest in. That means you won't have to visit villages and vendors as often - and you'll have more room for ammo. If you struggle with inventory space, this perk increases the number of items you can hold at any one time by 20%. The Hoarder perk is one that could - and probably will - come in handy during your time in The Frozen Wilds. However, since metal shards can be used for so many other things in HZD and The Frozen Wilds, and you can essentially call a new mount to your side at any time, this perk might be one of the last you acquire from the Traveler skill tree.Īnother perk that does exactly what it sounds like it does, Machine Repair gives Aloy the ability to restore functionality to disabled machines. This perk makes finding rare loot and upgrade materials even easierĪnother perk that adds to Aloy's quality of life, Mount Repair does exactly what it sounds like it does: repair your mounts using metal shards. You also already know that getting rare loot can help you acquire more metal shards and powerful weapons. If you've already played Horizon: Zero Dawn, you know how important upgrade materials are for your satchels and bow quivers. But overall, your precious skill points might be better spent somewhere else. The upside comes when you're out in the wild - it's a great perk for more efficient inventory management. While this is nice in theory, you can almost always get more from simply selling these items. Doing so nets you 50% of their intrinsic value. The Shard Salvager perk allows you to break down mods and other resources. Instead, they can pick up any item while still riding their mount. But with the Mounted Pickup perk from the Traveler skill tree, players no longer have to do that. It was an irritating wrinkle in an otherwise excellent - and engrossing - experience. Others, such as Machine Repair, aren't entirely necessary to completing The Frozen Wilds, but they are nice quality of life upgrades that might come in handy in a pinch.īefore The Frozen Wilds released, HZD players had to dismount their Broadhead or Strider steeds in order to pick up items. Some, like Mounted Pickup are essential additions that fans have been clamoring for since the game's release. What The Frozen Wilds' Traveler Skill Tree Brings to the TableĮven if the Traveler skill tree's new perks don't replace those from the HZD's base game, each of them is worth checking out. In this guide, we'll go over what each of the new eight skills can help you accomplish during your journey into HZD's great white north, as well as what you'll need to get them. Introducing eight new perks to Aloy's repertoire, the Traveler skill tree focuses on mounts, whether that be repairing them or interacting with them in various ways. But one of the biggest new additions to HZD's core gameplay comes in the form of a brand new skill tree: the Traveler.
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